WorldRender.SpotLightShadowmapResolution 256 RenderDevice.TripleBufferingEnable 0 RenderDevice.ForceRenderAheadLimit 1 Render.DrawFps 0 WorldRender.FxaaEnable 0 WorldRender.DxDeferredCsPathEnable 0 RenderDevice.Dx11Enable 0 Render.PerfOverlayEnable 0 PostProcess.DynamicAOEnable 0