//|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯///¯¯¯¯¯¯¯\\\¯¯¯¯¯¯¯| //| kiitos cfg /// graphic \\\ | //|______________///___________\\\_____| bind MOUSE3 "kill;forcetapout" bind mwheeldown seta "cg_fov 112;b_hitsounds 1;cg_crosshairsize 55;cg_drawcrosshair 5" bind mwheelup seta "cg_fov 90;b_hitsounds 1;cg_crosshairsize 55;cg_drawcrosshair 5" seta com_hunkmegs 128 seta r_ext_compressed_textures "1" seta r_ext_gamma_control "1" seta r_ext_multitexture "1" seta r_ext_compiled_vertex_array "1" seta r_ext_texture_filter_anisotropic "0" seta r_ext_ATI_pntriangles "0" seta r_ext_texture_env_add "1" seta r_ati_fsaa_samples "0" seta r_ati_truform_tess "0" seta r_ignoreGLErrors "1" seta r_textureMode "gl_nearest_mipmap_nearest" seta r_intensity "3" seta r_overbrightBits "3" seta r_mapOverBrightBits "3" seta r_simplemipmap seta r_gamma "1.5" seta r_rmse "0.0" seta cg_crosshairAlpha "1" seta cg_crosshairAlphaAlt "1" seta r_picmip "3" seta r_picmip2 "3" seta r_dynamiclight "0" seta r_vertexlighting "1" seta r_vertexLight "1" seta r_fastsky "1" seta r_flares "0" seta r_drawSun "0" seta r_swapinterval "0" seta r_colorbits "32" seta cg_atmosphericEffects "0" seta cg_wolfparticles "0" seta cg_shadows "0" seta cg_gibs "0" seta r_uiFullScreen "0" seta r_ignorehwgamma "1" seta r_ati_fsaa_samples "0" seta r_ati_truform_tess "0" seta g_logSync "0" seta g_log "0" seta logfile "0" seta cg_bloodDamageBlend "0.0" seta cg_showblood "0" seta cg_zoomdefaultsniper "80" seta cg_popupLimboMenu "0" seta s_volume "0.3" seta pmove_fixed "0" seta sensitivity "1.76" seta cl_mouseaccel "0.01" seta cg_bobyaw "0" seta cg_runroll "0" seta r_fastsky "1" seta r_clamptoedge "1" seta b_backupcvars "0" seta b_simpleitems 0 bind o "class c 3;say_team ^7sniper;bind z weapalt" seta cg_reticleType "1.0000" seta cg_reticleBrightness "0.7000 seta r_lodbias "2" //|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯///¯¯¯¯¯¯¯\\\¯¯¯¯¯¯¯| //| kiitos cfg /// network \\\ | //|______________///___________\\\_____| seta b_drawclock 1 seta r_displayRefresh "60" seta rate "25000" seta cl_maxPackets "100" seta snaps "20" seta cl_timenudge "0" seta r_mode "6" //|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯///¯¯¯¯¯¯¯\\\¯¯¯¯¯¯¯| //| kiitos cfg /// hud \\\ w seta b_fireteamLatchedClass "1" seta cg_crosshairColor "cyan" seta cg_crosshairColorAlt "cyan" seta cg_crosshairPulse "0" seta cg_drawsmallpopupicons "1" seta cg_drawReinforcementTime "1" seta cg_complaintPopUp "0" bind 1 "weaponbank 1;cg_ drawgun 1; com_maxfps 100; exec autoexec(2).cfg" bind 2 "weaponbank 2;cg_drawgun 1; com_maxfps 71; exec autoexec(2).cfg" bind 3 "weaponbank 3;cg_drawgun 1; com_maxfps 100; exec autoexec(2).cfg" bind 4 "weaponbank 4;cg_drawgun 1; com_maxfps 100; exec autoexec(2).cfg" bind 5 "weaponbank 5;cg_drawgun 1; com_maxfps 100; exec autoexec(1).cfg" bind 6 "weaponbank 6;cg_drawgun 1; com_maxfps 43; exec autoexec(1).cfg" bind 7 "weaponbank 7;cg_drawgun 1; com_maxfps 100; exec autoexec(2).cfg" seta cg_drawfps "1" seta cg_lagometer "0" seta cg_drawCompass "1" seta cg_drawWeaponIconFlash "1" seta cg_teamChatsOnly "0" seta cg_drawFireteamOverlay "1" seta cl_packetdup "0" //|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯///¯¯¯¯¯¯¯\\\¯¯¯¯¯¯¯| //| kiitos cfg /// bobs \\\ s | //|______________///___________\\\_____| seta cg_bobup "0.000" seta cg_bobpitch "0.000" seta cg_bobroll "0.000" seta cg_runpitch "0.000" seta cg_shadows "0" seta b_popuptime "0" seta m_pitch "0.0151" bind c "+movedown" //|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯///¯¯¯¯¯¯¯\\\¯¯¯¯¯¯¯| //| kiitos cfg /// options \\\ | //|______________///___________\\\_____| seta cg_noTaunts "0" seta cg_noAmmoAutoSwitch "1" seta cg_autoReload "0" seta cl_allowdownload "0" seta cg_autoaction "0" seta b_althudflags "4" //|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯///¯¯¯¯¯¯¯\\\¯¯¯¯¯¯¯| //| kiitos cfg /// etpro \\\ | //|______________///___________\\\_____| seta b_popuptime "1000" seta b_althud "0" seta b_fireteamAlpha "1" seta b_lagometerAlpha "1" seta b_popuptime "0" seta b_muzzleflash "0" seta b_tracers "0" seta b_antilag 1 ------------------------------------------------------------ SPAWNPTS bind f11 "setspawnpt 5;say_team ^4axis lower spawn" bind f12 "setspawnpt 4;say_team ^4spawning at hut" bind f10 "setspawnpt 1;say_team ^4spawnpoint 1" bind f9 "setspawnpt 2;say_team ^4beach objective" ------------------------------------------------------------ //|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯///¯¯¯¯¯¯¯\\\¯¯¯¯¯¯¯| //| kiitos cfg /// names \\\ | //|______________///___________\\\_____| bind f4 " class m 1;say_team ^tMedic bind p " class f 1;say_team ^tField Op bind k " class e 1;say_team ^tEngineer //|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯///¯¯¯¯¯¯¯\\\¯¯¯¯¯¯¯| //| kiitos cfg /// execs \\\ | //|______________///___________\\\_____| exec class.cfg exec demorecordscript.cfg bind n "com_maxfps 125;+forward;+sprint;wait 10;+moveup;-sprint;wait 30;-moveup;wait 100;-forward" /name Kiitos //|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯///¯¯¯¯¯¯¯\\\¯¯¯¯¯¯¯| //| kiitos cfg /// spawn \\\ | //|______________///___________\\\_____| bind UPARROW "timerset 30; play sound/misc/vote" bind DOWNARROW " timerset 20; play sound/misc/vote" bind LEFTARROW "timerset 25; play sound/misc/vote" bind RIGHTARROW "timerset 35; play sound/misc/vote" Uba prone bind x "unbind w; unbind d; unbind a; unbind s;-forward ; wait 1 ; -back ; wait 1 ; -moveleft ; 1 ;-moveright ; wait 1 ; +prone ; wait 1 ;bind w "+forward"; bind d "+moveright"; bind a "+moveleft"; bind s "+back"; -prone" //|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯///¯¯¯¯¯¯¯¯¯¯\\\¯¯¯¯¯¯¯| //| kiitos cfg /// ©copyright \\\ | //|______________///______________\\\_____| seta s_defaultsound "0" seta s_mixPreStep "0.05" seta s_mixahead "0.2" seta name "CONFIGS.EU - kiitos.cfg" seta s_separation "0.5" seta s_wavonly "0" seta s_defaultsound "0" seta s_mixPreStep "0.02" seta s_mixahead "0.06" seta s_khz "44" seta s_doppler "1" seta s_musicvolume "0" seta s_volume "0.3" seta s_loadas8bit "1" seta s_distance "100" seta s_mindistance "0.000000000001" seta s_maxdistance "99999999999999" seta s_polykeep "1000000000" seta s_polyreflectsize "10000000" seta s_polysize "10000000" seta s_bloat "2" bind mouse1 "+attack"