/ WideAngle View set wideangleoff "set cg_fov 90; seta sensitivity 1; set wideangletoggle vstr wideangleon" set wideangleon "set cg_fov 110; seta sensitivity 1.4; set wideangletoggle vstr wideangleoff" set wideangletoggle "vstr wideangleon" bind Alt "vstr wideangletoggle" //spawn as a medic with a MP_40 bind F4 "mp_playertype 1;mp_weapon 3;echo You will respawn as a ^2Medic with a ^3MP_40;say_team ^1***GOING ^7Medic***" //spawn as an engineer with a MP_40 bind F6 "mp_playertype 2;mp_weapon 3;echo You will respawn as a ^2Engineer with a ^3MP_40;say_team ^1***GOING ^7Engineer***" //spawn as a lieutenant with a MP_40 bind F5 "mp_playertype 3;mp_weapon 3;echo You will respawn as a ^2Lieutenant with a ^3MP_40;say_team ^1***GOING ^7Lieutenant***" //spawn as a soldier with a Panzerfaust bind F8 "mp_playertype 0;mp_weapon 8;echo You will respawn as a ^2Soldier with a ^3Panzerfaust;say_team ^1***GOING ^7Panzer***" //spawn as a soldier with a Mauser (sniper) bind F7 "mp_playertype 0;mp_weapon 6;echo You will respawn as a ^2Soldier with a ^3Mauser;say_team ^1***GOING ^7Sniper***" set spawn0 "echo ^7Spawn^6 #^70;set spawnnext vstr spawn1;setspawnpt 0" set spawn1 "echo ^7Spawn^6 #^71;set spawnnext vstr spawn2;setspawnpt 1" set spawn2 "echo ^7Spawn^6 #^72;set spawnnext vstr spawn3;setspawnpt 2" set spawn3 "echo ^7Spawn^6 #^73;set spawnnext vstr spawn4;setspawnpt 3" set spawn4 "echo ^7Spawn^6 #^74;set spawnnext vstr spawn5;setspawnpt 4" set spawn5 "echo ^7Spawn^6 #^75;set spawnnext vstr spawn0;setspawnpt 5" bind uparrow "vstr spawnnext" set spawnnext "vstr spawn1" bind . "say (16:03:13) (@eLc) PLU172 is not fat bind , "say (18:08:04) (@BeneD`ET|cheaSy) maar plu we kunnen niet zonder je :( bind \ "say (18:13:26) (@o8|rat) ye im not handsome like u bind / "say (17:05:44) (@rat-) #team-jote where men meet men.. and a slut called kitty bind ] "say TosspoT on 07/12/06, 05:48:28 GMT i always knew plu was cool, never knew he was this cool though! bind [ "say (22:58:51) ([141`et]rat) we must teach the glory of the frituurpan to the infidels! bind TAB "+scores" bind ESCAPE "togglemenu" bind c "+movedown" bind 1 "weaponbank 1; cg_drawgun 1" bind 2 "weaponbank 2; cg_drawgun 1" bind 3 "weaponbank 3; cg_drawgun 1" bind 4 "weaponbank 4; cg_drawgun 1" bind 5 "weaponbank 5; cg_drawgun 1" bind 6 "weaponbank 6; cg_drawgun 1" bind 7 "weaponbank 7; cg_drawgun 1" bind a "+moveleft" bind space "+moveup" bind d "+moveright" bind e "weapprev" bind f "+activate" bind i "vstr fastsky" bind j "+wtopshots" bind m "mp_fireteamadmin" bind l "openlimbomenu" bind x "+leanright" bind z "+leanleft" bind q "weapnext" bind r "+reload" bind s "+back" bind t "messagemode" bind v "mp_quickmessage" bind w "+forward" bind n "+zoom" bind ~ "toggleconsole" bind H "+mapexpand" bind CAPSLOCK "+wstats" bind SHIFT "+sprint" bind INS "ready" bind DEL "vstr axis; echo you selected ^1axis" bind PGDN "team spectator; echo you selected ^3spectator " bind PGUP "readyteam" bind HOME "notready" bind END "vstr allies; echo you selected ^4allies" bind g "kill; forcetapout" bind u "messagemode3" // binds bind * vstr RT_Set bind kp_minus vstr RT_View bind kp_plus vstr RT_Next bind enter vstr RT_Next bind kp_enter vstr RT_Current bind mouse4 vstr RT_Current // startup set view1 "^3Map ^7|^3 As ^7|^3 Ba ^7|^3 Be ^7|^3 Ic ^7|^3 Su ^7|^3 Vi" set view2 "^1Axis^7|^1 30 ^7|^1 30 ^7|^1 40 ^7|^1 30 ^7|^1 35 ^7|^1 30" set view3 "^5Ally^7|^5 40 ^7|^5 20 ^7|^5 30 ^7|^5 30 ^5|^5 20 ^7|^5 30" set RT_View "echo vstr view1;echo vstr view2;echo vstr view3" exec timer\keypad exec timer\30 vstr RT_View bind B "+zoom ; +attack ; -attack ; -zoom" seta cg_autoAction "0" set logfile 2 // spawn timer bind = "opentimerinput" bind - "resettimer"